Declarative Rust UI library
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Updated
Sep 4, 2025 - Rust
Declarative Rust UI library
Compute shaders & export HQ frames. Features shader hot reload and audio/video input for live manipulation.
A minimal example of using Rust, wgpu, and egui without using eframe
🖼️ A deno module providing bindings for cross-platform windowing
Egui + winit + wgpu + android example
A rasterizer and raytracer renderer written in Rust using the wgpu library.
Rust <🦀/> XML Template Engine for egui-based frameworks
A modular Wayland compositor and X11 window manager that's approachable.
(WIP) Level up your shader game with the GPU + Rust advantage!
A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum
Game of Life-like simulations using wgpu.
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