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Add homeX () and homeY () to Game_Actor.
A method similar to screenX / Y of Game_Enemy.
If you consider consistency, it may be better to make it screen X / Y, but changing the method name changed it because it would be troublesome to put an actor in the place where you want to put enemy and it will not work halfway.

本体からマージ(rebase)
Add homeX () and homeY () to Game_Actor.
A method similar to screenX / Y of Game_Enemy.
If you consider consistency, it may be better to make it screen X / Y, but changing the method name changed it because it would be troublesome to put an actor in the place where you want to put enemy and it will not work halfway.
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