diff --git a/getting_started/first_3d_game/05.spawning_mobs.rst b/getting_started/first_3d_game/05.spawning_mobs.rst index 2c0d85c3742..9a25e41edf8 100644 --- a/getting_started/first_3d_game/05.spawning_mobs.rst +++ b/getting_started/first_3d_game/05.spawning_mobs.rst @@ -335,8 +335,8 @@ Here is the complete ``main.gd`` script so far, for reference. } } -You can test the scene by pressing :kbd:`F6`. You should see the monsters spawn and -move in a straight line. +You can test the scene by pressing :kbd:`F6` (:kbd:`Cmd + R` on macOS). You should see +the monsters spawn and move in a straight line. |image25|