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Description
Overview
Input configuration is pretty limited right now, it'd be nice to have a few more emulator QoL options. I'm not asking for Dolphin stuff, just the following.
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Control Stick Mapping. Let us use any button for up, down, left, or right on the left or right joystick, like with keyboard controls.
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Multiple Inputs on one Map. Allow us to bind A and B to the same input. Like, they both press Y or something. It's niche but is very useful sometimes.
And heck, if you can add a little advanced control window like dolphin, that'd be really cool.
Smaller details
You don't need a menu to implement Mult-Mapping (.2), just hold down the first input and then tap the other inputs you want (eg., want to map A + B to Y? Hold down A and tap B when mapping.)
Nature of request
Nature? Input, I suppose.
Why would this feature be useful?
Input flexibility is important for player-side QoL and more niche controllers, like GameCube controllers.