The parallel simulation functionality of the compute_path
function in mobile scenarios.
#995
wang-chenlong
started this conversation in
General
Replies: 1 comment
-
Hi @wang-chenlong , Sorry for the late reply. In a nutshell, you are correct:
|
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
The
compute_path
function performs parallel computation based on the number of transmitters and receivers in thescene
to obtain the RT results for each transmitter-receiver pair. In mobility simulations, if the object inscene
remains unchanged and only the receiver positions change, can multiple receiver positions be added simultaneously for parallel computation to speed up the process? This computation result seems to be independent. However, when objects in thescene
, such as cars, need to move, how should the setup be configured to achieve parallel computation? This is because thescene
seems to be unique in each calculation.Beta Was this translation helpful? Give feedback.
All reactions